

The likes of Hoyt Volker and Ultima are interesting villains in their own right, but when measured up against Vaas and Kupka respectively, they truly pale in terms of being entertaining enemies to cross wills against. The other similarity between Kupka and Vaas is how quickly they are killed off in order to make way for new antagonists who are far less exciting to fight than these two icons of villainy. RELATED: Final Fantasy 16 Continues a Misstep of the Franchise Since FF13 Then there's Kupka's use of the Titan Eikon which sees him become two of the most impressive boss fights throughout the game. On the other hand, it is Kupka's relentless hounding of Cid and Clive, even succeeding at destroying the initial Hideaway from the first act, that helps cement him as such an intimidating villain throughout Final Fantasy 16. Vaas' antics and his interest in the definition of insanity have made him a favorite among Far Cry fans as one of the best villains in the series. There's a difference in method, but both become seemingly obsessed with finding the player character and destroying everything they hold dear, which Kupka comes much closer to succeeding at. Kupka might not be the classic psychopath that Vaas is, but he still shows little remorse for brutally killing scores of men before eventually spending the rest of his time in Final Fantasy 16 chasing the two Cids. However, while both of these characters appear as a threat early on, it is their individual actions that make them a lasting presence for the player. In the case of Vaas, he appears early in the wild trip that gets the player stuck on the Rook Islands, having captured the protagonist and holding him hostage as he threatens to torture and kill him and his friends. Kupka appears right in the opening sections that were first shown in Final Fantasy 16's demo, rising up as Titan to decimate a battlefield and nearly kill Clive and his initial companions more than once.

It's a whole new sub-genre of expression in the world of acting: digital performance.The surface-level similarities between Hugo Kupka and Vaas Montenegro come from the fact they are both villains in the early parts of their games that act to set the stage for the worlds the players will be traveling through. Noire, and Far Cry 3, actors can become recognizable faces in entirely digital productions. Until recently, a lesser-known actor providing a voice to a video game for even the most interesting characters created little recognition for them. It won't be long before roles like the one Mando is playing in Far Cry 3 will become show pieces for actors and highlights of their resume.

Mando was also featured in another Ubisoft game, Shaun White Skateboarding. Mando's background is mostly on the stage, but you should be able to catch him soon in the AMC show, The Killing, as well as the upcoming Rainbow Six. Check out Vaas' appearance in the 2011 Far Cry 3 E3 demo below. He's a relatively unknown actor, with only a few appearances in American television and movies, but he quickly makes a memorable impression as the clearly insane Vaas. He inspired the way Vaas looks, and Mando is the one making him move. Michael Mando is doing more than just providing the voice of Vaas. Actors now must play the voice, the likeness, and the physical motions of the characters they are representing. Performing a voice simply isn't enough in the world of video games today. As the technology to insert real life actors into digital settings becomes more and more impressive, so to will the number of digital characters who won't be far removed from the actors playing them.
